Sets the maximum number of banks available to the linker
Sets the starting address in CODE memory at which the banked code will start. The common bank is set using the CODE option in the LINKER section of the dialog.
Sets the ending address
This section allows you to select which objects are placed into banks. Code banks begin at 0 and objects without a bank specification are placed in the COMMON AREA. Library routines (i.e. PUTCHAR ) MUST be placed into the common area.
To have ProView manage the bank switching, this option must be checked.
In this box you place the assemble macro code to trigger the bank switch
This is the symbol or expression that the linker will associate with the currently selected bank number. The program will evaluate this expression to resolve the currently selected bank